Over the last day or so I finally pieced together a working OpenGL + OculusSDK/LibOVR single page VR app!
It’s cobbled together from a few different peoples example code but it’ll be enough to get me started.
I’ve also got it running under both Windows and OS X! I haven’t built any CMake configs to build the environment files for each platform so they are separated via platform but it’ll be enough to work with for now.
I’m excited! https://github.com/JamesHagerman/hello_opengl_oculus
